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Channel: multitouch – CreativeApplications.Net
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synthPond [iPhone, MaxMSP]

Originally developed for Mac synthPond is a spatial sequencer and generative audio toy for the iPhone inspired by the work of Toshio Iwai. Unlike a normal sequencer where you place notes on a grid and...

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Struktable Multitouch [Environment]

The Struktable is an interactive installation built by Strukt to develop multi-touch applications. It can be rented for events or permanent installations with custom software developed for individual...

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pigru [iPhone, Games]

Created by german developers ‘daub it‘ comes an iPhone/iPod Touch tilt control puzzle game. Your task is to collect all the pixels on the screen, in a three dimensional environment to mimic the...

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Little Bugger – Preview [iPhone]

Currently in development, Little Bugger is a new iPhone game created by John Iacoviello of STATIK. Primarily a Flash developer since 2001, John has chosen to divert his attention to the new iPhone...

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Hi by Multitouch-Barcelona [News]

‘Hi’ is a new project by Multitouch-Barcelona. A wonderful movie but also beyond a piece of software combining real-time recording with multi touch interface. Guys at MB have just posted this video...

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TouchOSC Editor [iPhone, Mac, Windows]

Similar to MSA Remote, we mentioned few days ago, TouchOSC is one of the first iPhone / iPod Touch application that let you send and receive Open Sound Control messages over a Wi-Fi network. The...

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Morse Code as Interaction Input Methodology [Theory]

Morse Code does not need much introduction but for the case of argument it may be relevant to understand the cause of discovery before we address issues why this may be relevant now when more...

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Multi Touch Sound Storm [Processing, Sound]

Multi Touch Sound Storm is a project by Subcycle Labs, the work of Christian Bannister a musician, designer and developer located in Portland, Oregon. A visual, multi touch interface to interact with...

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Infractor [Processing]

Infractor is an interactive, artistic application that has been developed for a multitouch-table. It is based on the article database of the New York Times. The information can be searched, filtered...

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Untitled [iPhone, Games, oF] – Preview

It’s been 5 months and I am still anxiously awaiting the release or for that matter just a title of the new/still in development iPhone game from Mike Tucker (mike-tucker.com << must see). There...

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Little Bugger [iPhone, Games]

Few months since our preview of Little Bugger, the game is finally now available in the AppStore. Crafted in beautiful black and white, Little Bugger is a take on entomophobia (fear of insects). Squash...

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modAxis [Sound, iPhone, iPad, oF]

Created by on;(do) studio, modAxis is a musical instrument for the iPhone and iPad. By controlling positions of three circles you modulate FM parameters and ‘delay’ FX. Unlike DAW or typical musical...

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The Creators [Processing, Quartz Composer]

The Creators was made as a final 3rd year project for the Information Visualisation Studio in the Bachelor of Design Computing at the University of Sydney, an interaction-design focused degree. The...

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The Making of the Mill Touch [Cinder]

Last week The Mill unrevealed their rear projected, 5’x 3’ interactive touch screen which is an interactive visualization of their portfolio (spanning 20 years) developed in Cinder. What makes this...

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WaveShaper [iPad, openFrameworks, Sound]

WaveShaper by Damien Di Fede is an audio synthesis app that lets you control a sound wave on an iPad. Use two fingers to control four parameters in real-time shaping and deforming included 20 audio...

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Eliss Infinity – The pinnacle of iOS gaming returns

Eliss by Steph Thirion gets an update. Not revolutionary, nor a re-write, simply perfect - just as the first release was.

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He Liked Thick Word Soup – Software experiment about text, space and time

He Liked Thick Word Soup is the latest experiment in the Chronotext series, a growing collection of software experiments exploring the relation between text, space and time.

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Rec All – A puzzling universe of (multitouch) creatures

Created by Romain Cazier at ECAL, Rec All is an interpretation of the geometrical style puzzle games, widely popular on mobile. Taking some of this genre's features, Romain designed a singular...

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